#63 by BouldRake » Fri Aug 28, 2015 07:16
I never liked (edit - Bioware Infinity). Even PS:T was horrible to play, you just stuck with it because the writing was excellent. And for the younger readers, in the olden days, games had stories. They put words in a cunning order, like in books (if you don't remember books, they were kinda like a website, but made out of dead trees). PS:T had 800,000 words of dialogue. That's longer than War and Peace. That's why I played it despite the engine.
Last edited by BouldRake » Fri Aug 28, 2015 07:32 » edited 1 time in total